Allowed Rules

Characters originating during the Dawn of Dissension storyline can use the following rules for character creation:

  • D&D Player’s Handbook™ (All rules except rolling ability scores, races other than human, the barbarian class, some alignment restrictions, appendices B and C)
  • D&D Monster Manual™ appendix A (beasts only)
  • Dawn of Dissension Player’s Companion

Special circumstances might provide exceptions to the allowed rules.

Character Creation

To create a character for this D&D campaign, follow the steps below. Special exceptions and unique rules as applicable to this D&D campaign are noted within each section.
Characters begin play at 1st level.

Choose a Story Origin

Select your story origin for your character. Your choice of story origin tells you what rules you can use for character options. You can choose any available story origin.
The following story origins are currently available:

  • Dawn of Dissension

Choose a Race

All races available in your rules for character options are allowed for play, including the uncommon races.
Variant Human Traits. If you are playing a human, you are allowed to to use the variant traits, as presented in chapter 2 of the Player’s Handbook.

Choose a Class

All classes and character options within each class available in your rules are allowed for play.

Deities. If you would like your character to worship a deity, you can choose one from the list of deities presented in appendix A in the Player’s Companion. Clerics and characters with the acolyte background must choose a deity from that list. If you’re a cleric, you can choose one of the deity’s suggested domains or the Life domain. The Death domain is not allowed unless that rules option is available for your story origin.

Determine Ability Scores

You can generate your character’s ability scores using one of the following methods:

  • Standard set (15, 14, 13, 12, 10, 8)
  • Customizing ability scores variant (Player’s Handbook chapter 1)

After assigning ability scores, apply your racial benefits to derive your starting ability score at 1st level. You cannot roll your ability scores.

Describe Your Character

Select the following additional details to help define your character, as presented in your allowed rules:

  • Name
  • Alignment
  • Ideals
  • Bonds
  • Flaws
  • Background
  • Faction (optional)

Starting Lifestyles

Your starting lifestyle is determined by your background. You can change your lifestyle (up or down) when you spend downtime days for activities.

Allowed Alignments

The following alignments are not allowed in this campaign:

  • Neutral Evil
  • Chaotic Evil

In addition, the following alignment is restricted to characters of a specific faction:

  • Lawful Evil


Choose Equipment

When you create your character, take starting equipment as determined by your class and background. You may instead choose to roll for your starting wealth.

Purchasing Items. You can purchase any mundane item found in your rules for character options.

Trinkets. You can begin play with one trinket of your choice from the table in chapter 5 of the Player’s Handbook or you can roll randomly to determine your trinket.


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